Special relativity

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The Postulates of Relativity

  1. The principle of relativity: The laws of physics are the same in any inertial reference frame, i.e. there is no preferred frame in which to do physics.
  2. The invariance of the speed of light: The speed of light in vaccuum (denoted by 'c') has the same value in any inertial reference frame.

The Lorentz Transformation

Derivation

Special relativity is concerned with how coordinates transform between reference frames that are in relative motion at a constant velocity. Suppose that two frames S and S' (with coordinates (x,y,z,t) and LaTeX: (\tilde{x},\tilde{y},\tilde{z},\tilde{t}), respectively) have their axes aligned at time t=0 and S' is traveling with speed v (relative to S) along the positive x-axis. A quick and ``intuitive" calculation for finding the coordinates of an event in the frame S' in terms of the coordinates in S yields the Galilean transformation:

LaTeX: 
</dd></dl>
<p>\begin{align}
\tilde{x} &= x - vt \\
</p>
<pre>\tilde{y} &= y  \\
\tilde{z} &= z \\
\tilde{t} &= t. 
</pre>
<p>\end{align}

However, this is not consistent with the invariance of the speed of light. For suppose we consider the path of a beam of light which was shot from the origin at time t = 0. Then in S we have that $x=ct$. Plugging this into the above transformation yields LaTeX: \tilde{x} = (c-v)\tilde{t}, so that the beam has velocity c - v in S'.


The correct transformation rules should still have LaTeX: \tilde{x} depend linearly on x - vt. Thus we look for a LaTeX: \gamma such that

LaTeX: 
\tilde{x} = \gamma (x-vt)

Note that, because of isotropy of space and time, LaTeX: \gamma should not depend on x or $t$ but may depend on $v$. Because of the first postulate of relativity, we can equally consider S' to be at rest and S to be moving along the x-axis with velocity -v. Therefore if LaTeX: \tilde{x} = \gamma (x-vt) then we should have that

LaTeX: 
x = \gamma (\tilde{x} + v\tilde{t})

Now we use the invariance of the speed of light: if we shoot a light beam along the $x-$axis from the origin at time 0, then we have that x = ct and LaTeX: \tilde{x} = c\tilde{t}. Plugging these into the above equations gives LaTeX: c\tilde{t} = \gamma (ct - vt) and LaTeX: ct = \gamma(c\tilde{t} + v\tilde{t}). This implies that

LaTeX: 
\begin{align}
ct &= \gamma(\gamma (ct - vt) + \frac{v}{c}\gamma(ct-vt)) \\
c &= \gamma^2(c - \frac{v^2}{c}) \\
\gamma &= \frac{1}{\sqrt{1-\frac{v^2}{c^2}}}
\end{align}

We can now solve for LaTeX: \tilde{t} in terms of x and t:

LaTeX: 
\begin{align}
t' &= \frac{1}{v}(\frac{1}{\gamma}x - \tilde{x}) \\
&= \frac{1}{v}(\frac{1}{\gamma}x - \gamma(x-vt)) \\
&= \gamma(t + (\frac{1}{v\gamma^2} - 1)x) \\
&= \gamma(t - \frac{v}{c^2}x)
\end{align}

Therefore, the proper transformation, called the Lorentz transformation, is given by:

LaTeX: 
\begin{align}
\tilde{x} &= \gamma(x-vt) \\
\tilde{y} &= y \\
\tilde{z} &= z \\
\tilde{t} &= \gamma(t - \frac{v}{c^2}x)
\end{align}

or in matrix form by:

LaTeX: 
\left(\begin{array}{c} c\tilde{t} \\ \tilde{x} \\ \tilde{y} \\ \tilde{z}\end{array}\right) = \left(\begin{array}{cccc}\gamma & -\beta\gamma & 0 & 0 \\-\beta\gamma & \gamma & 0 & 0 \\0 & 0 & 1 & 0 \\0 & 0 & 0 & 1\end{array}\right)\left(\begin{array}{c} ct \\ x \\ y \\ z\end{array}\right)

where LaTeX: \beta = \frac{v}{c}. We define the rapidity LaTeX: \phi by the relation LaTeX: e^\phi = \gamma(1 + \beta). Then LaTeX: e^{-\phi} = \frac{1}{\gamma}\frac{1}{1+\beta} = \gamma(\frac{1}{\gamma^2(1+\beta)}) = \gamma(\frac{1- \beta^2}{1+\beta}) = \gamma(1-\beta). Thus LaTeX: \cosh\phi = \frac{e^\phi + e^{-\phi}}{2} = \gamma and LaTeX: \sinh\phi = \frac{e^\phi - e^{-\phi}}{2} = \gamma\beta. Substituting these in for the matrix form of the Lorentz transformation yields

LaTeX: 
\left(\begin{array}{c} c\tilde{t} \\ \tilde{x} \\ \tilde{y} \\ \tilde{z}\end{array}\right) = \left(\begin{array}{cccc}\cosh\phi & -\sinh\phi & 0 & 0 \\-\sinh\phi & \cosh\phi & 0 & 0 \\0 & 0 & 1 & 0 \\0 & 0 & 0 & 1\end{array}\right)\left(\begin{array}{c} ct \\ x \\ y \\ z\end{array}\right).

Notice the resemblance between the above matrix and a matrix corresponding to a rotation.

Length Contraction and Time Dilation

From the Lorentz transformation we can derive the Lorentz contraction and time dilation. Consider a rod of length LaTeX: L_0 (relative to itself) at rest in frame S' such that one end is at LaTeX: \tilde{x} = 0 and the other end is at LaTeX: \tilde{x} = L. When t = 0 one end will be at the origin and the other end will be at L, where LaTeX: L_0 = \gamma L, giving the rod a length of LaTeX: \frac{1}{\gamma}L_0 < L_0 in S. Now consider a clock in S' which is fixed at x' = 0. Then its position in S is x = vt so that LaTeX: \tilde{t} = \gamma(t - \frac{v^2}{c^2}t) = \frac{1}{\gamma}. Thus LaTeX: t = \gamma \tilde{t} > \tilde{t} so that the clock is running slowly with respect to S.

Four-vectors

It is straightforward to verify that the Lorentz transformation preserves the quantity LaTeX: (ct)^2 - x^2 - y^2 - z^2. Thus we can define the invariant bilinear form LaTeX: g((t, x, y, z), (\tilde{t},\tilde{x},\tilde{y},\tilde{z})) = c^2t\tilde{t} - x\tilde{x} - y\tilde{y} - z\tilde{z}. The vector space LaTeX: R^4 with this bilinear form is called Minkowski space. Elements of Minkowski space are called four-vectors. By convention, we write four-vectors as LaTeX: x^\mu =  (x^0, x^1, x^2, x^3, x^4) where LaTeX: x^0 = ct and LaTeX: x^1, x^2, x^3 are the spatial coordinates. Let LaTeX: x_\mu denote the covector defined by LaTeX: x_\mu(y^\nu) = g_{\mu \nu} x^\mu y^\nu. Thus in the standard dual-basis, we have that LaTeX: x_\mu = (c^2 x^0, -x^1, -x^2, -x^3).


Given a four-vector LaTeX: x^\mu, we define the four-velocity to be LaTeX: \frac{dx^\mu}{d\tau}. The proper time, LaTeX: \tau, can be thought of as the time measured by a clock which is attached to the object in motion. Because of time dilation, we have that LaTeX: x^0 = ct = c\gamma\tau where the speed on which LaTeX: \gamma depends is LaTeX: v = \sqrt{(\frac{dx^1}{dt})^2 + (\frac{dx^2}{dt})^2 + (\frac{dx^3}{dt})^2}. We have that LaTeX: \frac{dx^\mu}{d\tau} = (c\gamma, \frac{dx^1}{dt}\frac{dt}{d\tau}, \frac{dx^2}{dt}\frac{dt}{d\tau}, \frac{dx^3}{dt}\frac{dt}{d\tau}) = \gamma(c, \frac{dx^1}{dt}, \frac{dx^2}{dt}, \frac{dx^3}{dt}). The norm squared of this four-vector is then LaTeX: \gamma^2(c^2 - v^2) = c^2.

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